Backrooms lvl 6.

Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ...Level 6 is the 7th level of the Backrooms. Unsafe Unsecure Undetermined Presence of Entities Level 6 is an expansive complex of indeterminate size, made up of metallic walls and brick floors. The entirety of Level 6 is shrouded in complete darkness, and thus far no sources of light have managed to create any light in the level. Due to the darkness of this level, it is difficult to sufficiently ...Full summary on Level 6 of the Backrooms - "Lights Out". Sources: http://backrooms-wiki.wikidot.com/, http://backrooms-wiki.wikidot.com/Consider subscribing ...Level 789 is the 790 th level of the Backrooms. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. Description. The physical appearance of Level 789 is that of a modern art museum specializing in mathematical pieces. These pieces include models of complex …Level 332 is the 333rd level of the Backrooms. Level 332 consists of a hallway, approximately 510 feet long, with a wooden door at each end. The walls of this level are a white drywall, and the floor is a beige carpet similar to that of Level 0. A wooden door with a brass number "6" is present at one end of the hallway, through which wanderers will enter the level. The door's knob features a ...

Level -560 takes the appearance of a modern hotel lobby from the Frontrooms.While Level -560 appears to go out indefinitely, the level extends as far out as an estimated 1,700 kilometers (1,050 miles). Outside is an area that resembles a dense urban core, shrouded in eternal darkness. Attempting to enter this outside area by exiting through the glass doors or breaking the glass always results ...The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C).To find laminated veneer-lumber span chart tables, visit Georgia-Pacific’s website at BuildGP.com. Download the product guide for GP Lam laminated-veneer lumber located in the engi...

Backrooms Entities. Here is the complete list of current Backrooms dot net Universe Entities. Backrooms Levels. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. If you are looking for the first room everyone seems to enter the Backrooms at, look in the Lobby (Level 0). ...

Click here to go to the Level List. Levels are what make up the Backrooms; they are spaces that vary in size, appearance, safety, stability, and whatever entities or anomalies are within them.Levels are documented following the clinical tone, thereby making it objective and informative. Several of them represent what is known as "Liminal Spaces," …Shrek in the Backrooms is a maze escape Roblox experience with loads of levels and lots of hidden extras. You have a limited amount of time to escape each level, which is represented by a hunger gauge. Eat food to get more time, craft and use weapons and potions to avoid or attack mobs in the maze, and work your way through the levels to ...Sub-Levels are levels with a direct connection to their parent level, but lack enough distinguishing qualities to be labeled with their number. However, sub-levels are technically not direct continuations of their parent levels; thus, they are designated as a decimal number, with the integer portion being the parent level. A. User:A4f7/Level 50.1.The board alleged Disney made a “backroom deal” to retain control The Florida board handpicked by governor Ron DeSantis to exert control over Disney’s district has countersued the ...Level Unknown: Backrooms. Embark on a chilling journey into the unknown with the game "Level Unknown: Backrooms," a horror-puzzle set in the mysterious realm of the Backrooms. Test your logical skills and nerves in both a single-player adventure or a multiplayer cooperative mode. All Reviews: No user reviews. Release Date: Coming soon. Developer:

Create a nonlinear web of levels where each level leads to 3-5 other levels, providing multiple endings Above all, the main goal will be to provide the true Backrooms experience. ... Every entity, level, exit, and design decision has been based on the online lore of the Backrooms. We take lore accuracy seriously. In Level 0, you are assigned ...

[[{{{1}}}]] Level 44 is the 45th level of the Backrooms. Level 44, often referred to as the “Iceways”, is a seemingly endless series of tight, interconnected tunnels and rooms composed entirely of ice. Although the tunnels vary in length, all have an eerily perfect cylindrical shape with near-identical dimensions. In addition, the walls are extremely …

Level 14 is reminiscent of a derelict military infirmary, with its interior characterized by damp flooring, deteriorated ceilings adorned with decaying wooden fragments, and an assortment of macabre elements. Evidently, the premises exhibit traces of bodily fluids such as blood and vomit, accompanied by facial fragments and skeletal remains ...Level 699 is the 700 th level of The Backrooms. Level 699 is a safe haven that has achieved a mythical status, only known through rumors and old legends before the discovery of the azure pools on November 18th, 2015. It is nearly impossible to enter, requiring numerous difficult steps with limited entry from either dangerous or other Backrooms ...This level has a main room that has the exit and many items on the tables to keep yourself sane when in the other 4 sectors. As such, you can enter these 4 areas in any order you wish. So what you should do first is grab items and do each sector 1 by 1. The Sectors you can enter include: The Party Sector (the bright blue hallway) The Playhouse Sector (the pink hallway) The Arcade Sector (the ...[[{{{1}}}]] Level 63 is the 64th level of the Backrooms. Upon arriving at level 63, you will be greeted with a beautiful set of islands arranged in an infinity sign shape. These islands are densely packed with tropical trees that are devoid of animal life. If you look at the wonderful scene ahead of you, the beaches will radiate a breathtaking golden glow as they bask in the glory of the sun ...Level 6, a.k.a Lights Out, is the 14th level of Escape the Backrooms. It is the darkest, "biggest", and most difficult level that has existed so far in the update. This level is thought to be a class 4 level, and this is the last difficult level in the update so far. Level 6 takes on the appearance of a giant concrete and stone complex. It is designed like a maze, yet it is completely shrouded ...

Description. A photo of the level. Photographer deceased. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms.Level 6 - "Lights Out" Level 6.1 - "The Snackrooms" Level 6.2 - "The Neon Maze" Level 6.3 - "Vantablack" Level 6.31 - "Pierce the Veil" Level 7 - "Thalassophobia" Level 7.7 - "The Forsaken Debris " Level 7.9 - "Surface Caves" The Hadal Zone; Level 8 - "Cave System" (This article is under rewrite) Level 8.1 - "The Dead Caverns" The Sanctum ...Level 699.6 takes the form of an endless, dark void; devoid of any gravitational forces and sound. When one enters this level, they will immediately feel the sensation of drowning wash over them. After around 40 seconds of struggling, the sensation will quickly subside, revealing a dark endless abyss. The entire level seems to be made up of a ...Level 2 is a network of utility tunnels constructed out of concrete, sometimes via brick, lightweight metal, and stone, with rusty and malfunctioning pipes lining the walls and/or ceilings. Although antique documents detailed the level as merely one, straight corridor, the number has mysteriously increased since the early 19th century and a ...Level 6.1, colloquially referred to as "The Snackrooms", is an extensive network of structures and amenities established primarily to cater to the sustenance and accommodation needs of wanderers within the Backrooms. Unlike typical Backrooms levels, Level 6.1 did not manifest spontaneously but evolved through human intervention subsequent to ...Entrances and Exits Entrances. Level 188 is somewhat unique in that it doesn't appear to have any concrete entrance in the Backrooms. Instead, the means to enter the level seems to shift at random. Wanderers have reported finding a rusted steel door set into a wall or natural surface across dozens of different levels, which upon entering almost universally leads them to the same empty room ...Entering Level 666 is dangerously not arduous and wanderers can simply stumble upon an entrance easily in all levels of the Backrooms, excluding Level 0. Noclipping from and to Level 666 has been shown to be impossible. fig 6.0 An entrance to Level 666 in Level 10. 【 五点一.

Level -6, also known as "Polluted Nature" or "The Level Plague", is an expansive adulterated forest containing dull trees, tangerine grass, and withered flowers. The …

Level 6.1, also known as The Snackrooms, is a Sub-Level of Level 6 (although you do not get here from that Level) and appears to be a small bar from the 1600's with many Items that you can stock up on. There is a Typewriter on the front desk as well. Most of the furniture is wooden with some designs carved into the wood. There are also some chairs, couches …The Infinite Garden is one of (if not) the easiest levels in-game. This level consists of one long hallway about 3 kilometer long. The floor consists of a colorful garden with multiple different flowers and plants, and the left side of the hallway is lined with multiple windows. In order to exit this level, the player has to travel to the end of the hallway and go through the elevator at the ... Description. A photo of the level. Photographer deceased. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms. The Backrooms somehow got even worse, now I can't see anything, GREAT, THIS IS WHAT I WANTED.Discord: https://discord.gg/NmannxGwbNAyay Bourke: https://www.y...ROBLOX BACKROOMS ARE REAL in Roblox Apeirophobia SUB NOW! 🍜 https://www.youtube.com/channel/UChd1FPXykD4pust3ljzq6hQ?sub_confirmation=1 🍜FOLLOW ME! Twit...Your Panasonic cordless phone might come with a built-in answering machine. You can deactivate the answering machine either from the base unit, from a handset or remotely by dialin...The starting section of Level 699. The Slide Room is the first section the player stumbles upon when entering this level. This area features a large, inaccessible blue slide as well as a large pool. The pool is incredibly deep, so it is not recommended to jump in because it will incredibly annoying to swim back out.Level 6是後室的第7層。 Level 6是一個廣闊的,無法確定大小的黑暗空間,由金屬牆、磚砌地板和複雜的管道系統組成。整個樓層完全充滿了黑暗,任何光源在這裡都會失去作用。到目前為止,任何照亮該樓層的計劃均失敗了。蠟燭不會被點亮,打火機不會冒火花,電燈更是完全停止工作。此外,由於 ...

Johnny is the m ain entit y residing inside of Level -7.He is the main reason pe ople should not turn on the lights when in this level, as he can somehow sense when a nd where the light is on in the level. Upon sensing this, he will then travel to the wanderer's location and proceed to dismember/decapitate the victim, and then eat the remains.How exactly he travels throughout the level is cur ...

Donate here to support my channel!https://ko-fi.com/goldclassvideosA compilation of backrooms found footage features unusual levels. Please subscribe to see ...

You can skip almost any level if you use your knowledge, I know you can skip this level if you try to get to another level from level 1-5. For example, you could always get to other levels if you use techniques such as no-clipping, taking rare exists and so on. Reply. woxgtheben.Level -6 was once widely known as a deciduous and habitable level. However, due to an incident that heavily impacted Level -6, the level has been known as a polluted wasteland ever since. When traveling far enough, one can find an ocean. The ocean has been completely replaced with Nuclear Infection instead of water.A photograph of Level 6 depicting one of the Mourning Events. Level 6 is the 7th Level of the Backrooms. Description. Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water ...Level 6 is the 7th level of the Backrooms. Description. Level 6 resembles a infinite labyrinth made out of a black concrete-like material. Very little is known about the level's structure and Level 6 overall, due to being shrouded in permanent and total darkness at all times. No light is able to pass through the level 6.Level 6.2survival difficulty:class undermentioned mysterious properties unknown informationundocumented entity'sambience:https://youtu.be/6ex7knP_WOo Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ... Somewhere in the backrooms will be your escape, but the entities will do their very best to stop you from escaping. Here is how to escape all six levels in Shrek in the Backrooms. ... Level 6 – The Office Image via The MonkeyMan Fan Club. This Office is a little more difficult, featuring a warped sort of Shrek that will roam around and chase ...Escape the Backrooms is a 1-4 player co-op horror exploration game. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Free content updates with new levels and game modes keep the community rewarded. ... Each level features different ways to escape with danger along the way. Realistic graphics ...Made by me in FL StudioLicensed to the creators of Da Backrooms on Roblox.Description: Level 76 consists of an infinite sewer-like labyrinth that contains a multitude of tunnels. The texture and appearance of the wall are known to occasionally change as one progresses through the labyrinth. Some explorers have documented some areas akin to the serenity of a hotel pool or the ever-threatening vibe of an abandoned ...

1 - Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 - When you enter this room, turn right. There will be a path in front of you and on your left. Take the left path and again, hug the left wall. 3 - Once again, turn right and you'll be faced ...These Warp Tears, while encountered occasionally on Level 11, Level 9, and Level 6, are most stable and between Level 13 and this level, notable for emitting a high-pitched whine. The link between Levels is unknown. This Level can also be entered from Level 1.5 by random chance from noclipping. Exits. Many exits have been mentioned above.Level 699.6 takes the form of an endless, dark void; devoid of any gravitational forces and sound. When one enters this level, they will immediately feel the sensation of drowning wash over them. After around 40 seconds of struggling, the sensation will quickly subside, revealing a dark endless abyss. The entire level seems to be made up of a ...Instagram:https://instagram. lake region pioneer threshermen's associationmac's market weekly flyerjohn deere 1023e mower deck manualgmfu roblox song id Level 1: "Habitable Zone". Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which ... gun builder unblockedmy chart cle clinic Level 20.6 is a sublevel between Level 20 (The Warehouse) and Level 21 (The Numbered Doors). However, the sublevel itself is mainly connected to the former, mainly because of the storage-themed corridors. However, the ever-so claustrophobic seem to show a slight resemblance to those of the latter. Because of its constantly shifting nature, it ... garibaldi low tide [[{{{1}}}]] Level 44 is the 45th level of the Backrooms. Level 44, often referred to as the “Iceways”, is a seemingly endless series of tight, interconnected tunnels and rooms composed entirely of ice. Although the tunnels vary in length, all have an eerily perfect cylindrical shape with near-identical dimensions. In addition, the walls are extremely …Level 6.1, colloquially referred to as "The Snackrooms", is an extensive network of structures and amenities established primarily to cater to the sustenance and accommodation needs of wanderers within the Backrooms. Unlike typical Backrooms levels, Level 6.1 did not manifest spontaneously but evolved through human intervention subsequent to ...The new backrooms all seeing update is here!Go subscribe to the creators ⁠@greenway6405 Buy my items please: https://rec.net/invention/6177305118790229184Li...